M.P.

[ System_Ready ]

MIKE PLATA

> COMPUTER ENGINEER _

Recent Computer Engineering graduate building systems across FPGA, embedded software, and robotics.

Experience includes FPGA-based design, embedded C on microcontrollers, and ROS2-based robotics systems, along with a deployed web platform for a live community

Focused on practical system integration from low-level hardware to higher-level software, with an emphasis on building functional systems, clear documentation, and working within team-based environments.

PROJECTS

Deployments_v2.0

A collection of my recent engineering projects. These case studies highlight my practical experience across hardware integration, full-stack web development, and autonomous robotics.

LAB ARCHIVE

Execution_Logs_v5.0

A technical archive highlighting some of my academic coursework and laboratory experiments. This collection demonstrates my foundational understanding of operating systems, hardware architecture, and low-level software engineering.

THEORY_LOGS

Instruction_Set_v3.0

A curated selection of my academic coursework, outlining the theoretical foundation behind my engineering practice. These modules cover core computer science, electrical engineering, and low-level system design principles.

// SYSTEMS_&_ARCHITECTURE

  • >> Computer Architecture
  • >> Op Sys for Embedded Apps
  • >> Adv Digital Design (Verilog HDL)
  • >> Microprocessor Assembly
  • >> Microcontrollers & Embedded Systems
  • >> Computer Networks

// SOFTWARE_&_ALGORITHMS

  • >> Data Structures & Algorithms
  • >> Object-Oriented Programming (C++, Java, C#)
  • >> Database Design & Programming
  • >> Python Programming
  • >> Intelligence Systems for Engineering
  • >> Machine Learning

// HARDWARE_&_THEORY

  • >> Digital / Electrical Circuit Analysis
  • >> Digital Logic Design
  • >> Signals & Systems
  • >> Linear Algebra & Applied Statistics

CREDENTIALS

Base_Parameters_v2.0

Formal academic training and degrees earned, establishing the theoretical and mathematical foundation for my engineering career.

[CREDENTIAL_01]

B.S. Computer Engineering

// INST: California State Polytechnic University, Pomona

STATUS: VERIFIED

MAY 2025

Core coursework covering embedded systems, data architecture, and hardware/software integration protocols.

// Academic Standing

Good Standing

// Honors

Dean's List (Final Semester)

[CREDENTIAL_02]

A.A. Computer Science Information Technology

A.S. Mathematics

// INST: East Los Angeles College

STATUS: VERIFIED

JUN 2021

Foundational computation logic, advanced calculus series, and physics (Mechanics, Electricity & Magnetism).

// Academic Standing

Good Standing

// Honors

Dean's List (4 Semesters)

EXPERIENCE

Operational_Logs_v1.0

A chronological record of my professional work history. This log details my roles, responsibilities, and the impact I've delivered across different organizations and teams.

OPERATOR_PROFILE

ID: M1-K3

A brief overview of my background, engineering philosophy, and offline pursuits. This section provides context on who I am beyond the code and hardware.

// [ ORIGIN_STORY ]

Born and raised in Los Angeles, with roots deep in Ciudad México. Proudly Chicano. I've always moved between worlds, and that's shaped how I think about systems: nothing exists in isolation.

My B.S. in Computer Engineering is the result of a 14-year effort built alongside a full-time career, raising two kids, and navigating deep personal loss. That context isn't an excuse. It's the environment where I developed the discipline to finish hard things.

I work at the intersection of hardware and software because that's where the interesting problems live. The low-level stuff, the timing constraints, the register maps, the things that break in ways a debugger can't catch. . . that's where I want to be.

There is no going back. Only execution.

// [ OFFLINE_METRICS ]

> Analog_Rhythms

Playing the drums to maintain mechanical precision and creative timing.

> Culinary_Experimentation

Developing custom beef marinades and adobos for an exquisite grilling experience.

> Tabletop_Strategy

Rules stewardship and format architecture for 'Tiny Leaders Reborn' as a Core Member of the Committee.